It was bound to happen - XNA + IP = debate

1 minute read

Well, it was bound to happen. Now you have some lawyers (or at least, people WELL more versed in the law than puny little me) stepping up to talk about the affect on Intellectual Property with the upcoming release of XNA. Check it out here.

I would comment myself but seeing that A) I'm practically a drooling moron when it comes to law (I probably couldn't even play one on TV (then again, I can't act worth crappola)) and B) It's like 12:30 in the morning and I'm friggen' tired and need some sleep, so technically I haven't "read it" completely yet.

Of course, it's probably a good thing I haven't read it. It would only come out sounding like some kind of dramatic space-opera poised to knock off George Lucas to become the first monstrous Space Guerilla to conquer "He-Who-Created-The-Dreaded-Jar-Jar-And-Should-Be-Killed-For-It" Lucas at King Of Space Mountain (and I'm not talking about that crappy little Disneyland ride Space Mountain either, "for the record" (as they would say in legalese (huh, who'd have figured, perhaps I can play a lawyer on TV after all seeing that I have the legalese down; that was easy)).

Anyway, like if you're into the whole Intellectual Property / Copyrights / Trademarks / Legal Issues that come about in regards to software, like, you should check the article out, and stuff. Peace!


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